using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Microsoft.DirectX;

namespace SteeringBehaviors
{
    public class Scout : Ship
    {
        #region CONSTRUCTORS

        /// <summary>
        /// Default constructor
        /// </summary>
        public Scout()
        {
            Type = "Scout";
            Dimensions = new Size(32, 32);
            Radius = 16f;
            Image = "../Resources/images/ships/Scout.png";
            ImageDimensions = new Size(32, 32);
            Armor = 50f;
            MaxSpeed = 150f * 2;
            TaskForceSpeed = MaxSpeed;
            Shield = MaxShield = 50f;
            ShieldRegeneration = 1f;
            Energy = MaxEnergy = 50f;
            MaxCargo = 25;
            Vector3 maxVelocity = Velocity;
            maxVelocity.Scale(MaxSpeed);
            Velocity = maxVelocity;
        }

        #endregion
    }
}
